I came across some online articles and reports on virtual worlds for learning. The first two articles, “How To Spark Remote Learning” - 2006 and “ESL campus promotes team language learning” - 2008, report Boahn’s or ‘Kip Yellowjacket’ as called in SL where he managed to implement and initiate a virtual English Language space for teachers and learners. His approach is considered ‘nontraditional’ but interesting to students. It looks like a good initiative, but I wonder how many teachers have to pay for their own islands or sim. As far as I know, these ‘virtual’ places could be very expensive for a standard teacher. A good idea might be starting a scholar world or an academic alternative where organizations and governments might sponsor their teaching experiments and pilot projects.

An interesting building tool which I learned about through the second article is called claroline. It is used as an authorware e-learning platform. The good news is that It’s an open source. The bad news is that it’s another new tool I need to spend time learning and investigating its potentials for further use and development. Luckily, there is a tutorial here to easily understand about it. An initial impression made me feel that it is similar to moodle, but I still need to know how to use it for building objects..
The third article is by Stevens (2006) who reports on the ‘huge potentials’ of using SL for language learning and educators. He describes the nature of these new environments. Regardless of the potentials or concerns discussed in the article, I was interesting in the educators’ networking aspect in this environment. Where these teacher can take the decision to safely join gatherings or educational events organized in this free environment. Stevens sheds some light on this aspect through a collaborative wiki page. It is an early initiative to reflect and compare this new world to other earlier initiatives like ‘active world’ as he reports. His second recent ‘wiki sl2ndchance‘ has more updates and reports with nice screenshots from that vague new world.
Tags: environments, games, LAN-Based, life, second, Teaching, video, virtual, worlds

